Impact Factor (2024): 3.84  |  ISSN: 2583-4371
    Email Id: editor.ijtle@gmail.com
    Impact Factor (2024): 3.84  |  ISSN: 2583-4371
    Email Id: editor.ijtle@gmail.com

    Transforming Technical Education: A Framework for Integrating AR/VR to Enhance Teaching and Learning in Universities

    JOURNAL ARTICLE

    Author: Shashi Bhushan, Sharmila Arunkumar

    Keywords: Virtual Reality, Augmented Reality, Higher Education, Immersive Learning, Interactive Teaching, Personalized Learning, Educational Technology, Simulation, Industry-Relevant Skills, Technological Infrastructure

    Abstract: University students need virtual reality and augmented reality since these technologies revolutionize the current learning process. What once was a dream is now a reality for students: with VR, one can enter virtual labs and conduct experiments or witness some ideas being depicted in a non-complex manner. AR in contrast overlays digital information to reality such as whilst in class the use of a screen on an object to enhance learning. They assist learners in handling the content in their own time and abilities, cooperation among students and acquiring job market skills. However, there are barriers in the integration of VR and AR technologies in education for example, cost, requisite technology, and teacher education. These challenges are discussed in this study and the potential of VR and AR in changing the face of higher education is discussed.

    Article Info: Received: 19 Sep 2024, Received in revised form: 14 Oct 2024, Accepted: 19 Oct 2024, Available online: 24 Oct 2024

    Transforming Technical Education: A Framework for Integrating AR/VR to Enhance Teaching and Learning in Universities DOI: 10.22161/ijtle.3.5.11

    Total View: 137 Page No: 101-112

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